Due to licensing concerns, libmad is no longer included in the SqueezePlay repository. On windows, you will need to download it manually as described below: Platform notes: *Windows: To compile Squeezeplay with libmad, download libmad-0.15.1b from: ftp://ftp.mars.org/pub/mpeg/libmad-0.15.1b.tar.gz Unzip it under squeezeplay/src/generated, so that you have the following: squeezeplay/src/generated/libmad-0.15.1b/ Copy squeezeplay\src\generated\libmad-0.15.1b\msvc++\config.h to squeezeplay\src\generated\libmad-0.15.1b\config.h Then the Visual Studio build should work successfully. *Mac OS X: Makefile.osx will automatically download and patch (for universal binary support) libmad when needed. No manual